Designer
1851 Labs
Design
Toronto, ON, Canada
Posted on Mar 20, 2026
Creation should feel like play, not a form. You'd design the core create flows and ship them in code with the engineers. Experiments decide: cut what doesn't move the numbers, double down on what does. You should ship in code, live in the data, and feel what users feel: where they get stuck, what makes them come back. Iterate in hours, not weeks. Tools: Figma, React/CSS, PostHog.